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Concept artist, game core mechanics programmer, environment and level design artist: Emiliya Shcherbak

Sound engineer, character design artist, character animation, writer: Evgeniia Tiulina

BA FAEM 2104

Prague City University 

2021/2022

This work aims to create a positive representation of Dissociative Identity Disorder (DID). Although this disorder is fairly common, between one and three per cent of the general population, there is very little credible representation in the media, and what does exist is mostly negative. As a result, people who are not educated on this topic develop delusions and prejudices and form a negative attitude towards people with Dissociative Identity Disorder.

That is why the idea came to create this project, through visual images and metaphors, the player begins to realize the mechanisms of this disorder at an intuitive level, and through visual keys that do not contain negative or scary images. Even if the images are not clear to the player, there is a footnote in the game to read the statistical information and understand the topic more deeply.

As the game progresses, the player is immersed in the world of multiple personalities, and through exploration of each character's environment, the player becomes imbued with their stories. Understanding all the different characters is the key to understanding DID.

Our reason for the creation of this educational game was the will to improve our skills of working in collaboration, gain experience, work on specific areas of interest and explore the media and mechanisms of its creation.

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